The future of storytelling is independent.
StoryBroker helps writers, filmmakers and people with true stories find the rights, collaborators and buyers they need to get their work made.
What’s MCP? It lets Claude use outside tools. One command adds StoryBroker to Claude Code or Claude Desktop, and Claude can then read your project folder.
Free and open source. Producer introductions start with a small first group.
Example session in Claude Code.
Every story has a paper trail. StoryBroker turns it into a deal.
Hand Claude everything: scripts, the production bible, contracts, music licenses, actor agreements, notes. StoryBroker finds who owns what, what’s blocking release, and who has to say yes, packaged for your attorney, a buyer or a distributor. Files stay in your folder.
$ claude mcp add storybroker -- npx -y storybroker
open_projectReads PDFs, Word files, scripts, cue sheets and emails, and sorts every document.
search_documentsFinds the clauses that decide things: term, territory, all media, reversion.
read_documentReads any contract or note in full, page by page.
list_documentsLists everything in the folder by type.
record_findingsRecords each right, asset and party, with the quote that proves it.
rights_mapShows who holds what, for which media, where and until when.
readiness_checkChecks the map against what a release, re-release or sale needs.
record_pitchDrafts the logline, hook, comps and offer from your script and bible, for your sign-off.
export_packageWrites the deal package: a one-page pitch for buyers and a rights report for your attorney.
The landscape is changing because making things got fast.
Production is in everyone’s hands
New tools let a small team make what once took a studio. The hard part is no longer the camera. It’s the story and the rights behind it.
Independent projects are getting bigger
Creators are building films, series and worlds with their own audiences. They need the deal-making that used to live only inside agencies.
Great stories are still hard to find
The best material is often a journal, a life, or a finished manuscript outside the usual networks. Buyers never see it.
From a story on your desk to a meeting.
- 1
Know what you own
We map every right in your story, from film and TV to audio and life story, and show you the gaps before a buyer does.
- 2
Shape it for the right form
Novel, feature, series, documentary or game. We help you decide, then prepare materials that let the story lead.
- 3
Meet the right people
We introduce your project to producers, collaborators and buyers who have made work like it.
- 4
Get it made
Option, license or collaborate on clear terms, with an entertainment attorney in the room when it matters.
Built for the people who bring stories to life.
Writers and filmmakers
Package your novel, script or film, understand your rights, and reach buyers without waiting for permission.
People with true stories
You lived it, or you have the journals, footage or archive. We connect you with storytellers who can do it justice.
Producers and buyers
Find original work from outside the usual channels, with rights already mapped so you know what you can option.
Your story stays yours.
You decide what’s shared
Nothing reaches a buyer until you choose to offer it.
Real contracts, real rights
Options and licenses on paper, reviewed by entertainment attorneys. No tokens.
Honest about the facts
We record where material came from. We never claim a story is verified when it isn’t.
Storytelling is the first job human beings ever had, and it will be the last.
The tools are open to everyone. Join the pilot to get your story in front of producers and buyers.